On 2/10/10, Fran Taylor <
[hidden email]> wrote:
> I've just discovered and downloaded openscad and it is very cool!
>
> I have written some openscad code to generate screw threads. At first
> I did not think it was possible but with some tricky math I got it to
> work. As I learn more about openscad I want to make a virtual screw
> and nut catalog: "give me a 1/4-20 x 1 3/8 hex head bolt" and stuff
> like that.
>
> Bolts and nuts are clearly just novelties considering their
> availability at the hardware store, but the ability to build things
> with studs and threaded holes would be nice.
>
> I am working on a little paper about how to extrude screw threads with
> openscad, I was wondering if perhaps you would like to host it. So
> far its a few rambling paragraphs and a couple of images.
>
> I must admit I am more than a little green with openscad. There are
> things that I could not figure out how to do, so I wrote a little java
> program that does the work and generates an openscad program.
> Hopefully someday I can figure out how to do it directly in openscad.
>
> Anyway so here is what I want to do that I could not figure out how: I
> want to dynamically calculate the vertex positions of a polygon. I am
> sure it is possible but between the docs and the examples I could not
> figure it out. All I could find is an example with literal values, so
> I borrowed that.
>
> I saw people talking about adding font support and I have a great
> suggestion for you. There is a package called "Open Inventor" and it
> has a nice library for creating 3-D font objects. It's very mature
> code and it works well for me. I'm sure it can be easily hacked into
> openscad.
>