difference / intersection preview problems: pilot error not understanding View/Thrown Together
As a side note in a previous thread, I said:
Strangely, the first time that I previewed
this model, the intersection ... didn't. It showed the original
docks and the cubes for the intersection, and the intersection
acted like a union. Subsequent previews, including after
restarting, got it right. (Give or take the convexity issue.)
This is on 2021.01 on Windows.
I think I found the culprit for this strange behavior - pilot error,
not understanding the behavior of View/Thrown Together.
I have a trivial case now:
F5s as this:
But then I realized that I'd been using View/Thrown Together to look
at a polyhedron, and indeed when I switched to View/Preview I got
the expected result:
There's a similar behavior for intersection:
This is consistent with the behavior I was experiencing: I'd load
up a model, it would display wrong, I'd mess with it and eventually
F6 it (which resets View/Thrown Together), and since I wasn't aware
of the View/Thrown Together tie-in it would stay fixed until the
next time I happened to look at a model with an intersection or
difference while I had View/Thrown Together set.
for View/Thrown Together describes this behavior for difference(),
but not for intersection().
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