Having now subscribed to the mailing list hopefully this will now be posted.
Sorry if it's posted twice. What I'm trying to do is understand how to get a cube at the origin with it's corners on the axes. Firstly, I tried rotating by 45° about x and y with no success. I then rotated 45° about the X axis with rotate(45,[1,0,0]){ color("cyan") cube(10,center=true); } and looked down the Y axis. What I see is this. <http://forum.openscad.org/file/t2335/cube1.png> I now realize that I'm not looking at a square anymore but a rectangle with sides 10 and 14.14 (10 x root 2) and so to align the corners with the Z axis I need to rotate by atan(1.414) = 54.7°. I do this with rotate(45,[1,0,0]){ rotate(54.7,[0,1,0]){ color("cyan") cube(10,center=true); } } and the result is <http://forum.openscad.org/file/t2335/cube2.png> What am I doing wrong? Is there a simple way to get a cube at the origin with it's corners on the axes? Mike. -- Sent from: http://forum.openscad.org/ _______________________________________________ OpenSCAD mailing list [hidden email] http://lists.openscad.org/mailman/listinfo/discuss_lists.openscad.org |
>Is there a simple way to get a cube at the origin with it's corners on the axes? No it is physically impossible. On 7 September 2018 at 10:06, Aurum <[hidden email]> wrote: Having now subscribed to the mailing list hopefully this will now be posted. _______________________________________________ OpenSCAD mailing list [hidden email] http://lists.openscad.org/mailman/listinfo/discuss_lists.openscad.org |
On Fri, Sep 07, 2018 at 10:47:15AM +0100, nop head wrote:
> >Is there a simple way to get a cube at the origin with it's corners on the > axes? > > No it is physically impossible. Technically correct, but rotate ([0,atan (sqrt(2)),0]) rotate ([0,0,45]) cube (40, center=true); is what he was asking for.... I think. Roger. > > On 7 September 2018 at 10:06, Aurum <[hidden email]> wrote: > > > Having now subscribed to the mailing list hopefully this will now be > > posted. > > Sorry if it's posted twice. > > > > What I'm trying to do is understand how to get a cube at the origin with > > it's corners on the axes. > > > > Firstly, I tried rotating by 45° about x and y with no success. > > > > I then rotated 45° about the X axis with > > rotate(45,[1,0,0]){ > > color("cyan") cube(10,center=true); > > } > > and looked down the Y axis. What I see is this. > > <http://forum.openscad.org/file/t2335/cube1.png> > > > > I now realize that I'm not looking at a square anymore but a rectangle with > > sides 10 and 14.14 (10 x root 2) and so to align the corners with the Z > > axis > > I need to rotate by atan(1.414) = 54.7°. > > > > I do this with > > rotate(45,[1,0,0]){ > > rotate(54.7,[0,1,0]){ > > color("cyan") cube(10,center=true); > > } > > } > > and the result is > > <http://forum.openscad.org/file/t2335/cube2.png> > > > > What am I doing wrong? > > > > Is there a simple way to get a cube at the origin with it's corners on the > > axes? > > > > Mike. > > > > > > > > -- > > Sent from: http://forum.openscad.org/ > > > > _______________________________________________ > > OpenSCAD mailing list > > [hidden email] > > http://lists.openscad.org/mailman/listinfo/discuss_lists.openscad.org > > > _______________________________________________ > OpenSCAD mailing list > [hidden email] > http://lists.openscad.org/mailman/listinfo/discuss_lists.openscad.org -- ** [hidden email] ** http://www.BitWizard.nl/ ** +31-15-2600998 ** ** Delftechpark 26 2628 XH Delft, The Netherlands. KVK: 27239233 ** *-- BitWizard writes Linux device drivers for any device you may have! --* The plan was simple, like my brother-in-law Phil. But unlike Phil, this plan just might work. _______________________________________________ OpenSCAD mailing list [hidden email] http://lists.openscad.org/mailman/listinfo/discuss_lists.openscad.org |
A cube has 8 corners but there are only 6 points if one is on each half axis. An object with all corners on an axis has triangular faces and looks like this:On 7 September 2018 at 11:26, Rogier Wolff <[hidden email]> wrote: On Fri, Sep 07, 2018 at 10:47:15AM +0100, nop head wrote: _______________________________________________ OpenSCAD mailing list [hidden email] http://lists.openscad.org/mailman/listinfo/discuss_lists.openscad.org |
Thank you, it makes sense now. I'm thinking of the axis coming out of each
face and (incorrectly) visualized them coming out of the corners. Actually, that double pyramid shape will achieve the effect I'm after. I'm assuming cube(10,10,0.001) gives the pyramid. Time to play some more. Thanks all, Mike. -- Sent from: http://forum.openscad.org/ _______________________________________________ OpenSCAD mailing list [hidden email] http://lists.openscad.org/mailman/listinfo/discuss_lists.openscad.org |
>I'm assuming cube(10,10,0.001) gives the pyramid. It gives approximately a square. The hull of that and one rotated 90 degrees gives the pyramid. Hull only works on 3D shapes unfortunately. On 7 September 2018 at 11:57, Aurum <[hidden email]> wrote: Thank you, it makes sense now. I'm thinking of the axis coming out of each _______________________________________________ OpenSCAD mailing list [hidden email] http://lists.openscad.org/mailman/listinfo/discuss_lists.openscad.org |
In reply to this post by Aurum
> ... I'm thinking of the axis coming out of each face and (incorrectly)
visualized them coming out of the corners. ... You can do that with: 'cube([10,10,10],center=true)' or using a translation. -- Sent from: http://forum.openscad.org/ _______________________________________________ OpenSCAD mailing list [hidden email] http://lists.openscad.org/mailman/listinfo/discuss_lists.openscad.org |
In reply to this post by Aurum
The double pyramid shape is also known as an octahedron and is one of
the Platonic solids. Here's another way to make one using "cylinders". for (k = [0,1]) mirror([0,0,k]) cylinder(r1=1,r2=0,h=1, $fn=4); Another alternative would be to construct one from points and faces using the polyhedron module. On Fri, Sep 7, 2018 at 5:58 AM Aurum <[hidden email]> wrote: > > Thank you, it makes sense now. I'm thinking of the axis coming out of each > face and (incorrectly) visualized them coming out of the corners. Actually, > that double pyramid shape will achieve the effect I'm after. > I'm assuming cube(10,10,0.001) gives the pyramid. > > Time to play some more. > > Thanks all, > > Mike. > > > > -- > Sent from: http://forum.openscad.org/ > > _______________________________________________ > OpenSCAD mailing list > [hidden email] > http://lists.openscad.org/mailman/listinfo/discuss_lists.openscad.org _______________________________________________ OpenSCAD mailing list [hidden email] http://lists.openscad.org/mailman/listinfo/discuss_lists.openscad.org |
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