Mac build -> clang

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Mac build -> clang

kintel
Administrator
Hi all,

Since Apple will soon kill the last remnants of gcc, we've now switched to clang as the default compiler on Mac (10.7+).
For people building their own binaries, this means that you should rebuild all dependencies if you built them yourselves.
setenv_mac-clang.sh and setenv_mac-gcc.sh are used to initialize the corresponding environment.

There might be initial bugs, so keep reporting issues.

 -Marius


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Re: Mac build -> clang

terramir
I dun even know how to do that in openscad I'm on my the 12 2012 build I think downloaded a few months ago, anyways one question how much do the newer builds rely on openCL is it worth it getting a dedicated graphics card vs the hd4k intel graphics (for openscad that is running a 3570k) . just interested 
terramir


On Wed, Jun 19, 2013 at 9:49 PM, Marius Kintel <[hidden email]> wrote:
Hi all,

Since Apple will soon kill the last remnants of gcc, we've now switched to clang as the default compiler on Mac (10.7+).
For people building their own binaries, this means that you should rebuild all dependencies if you built them yourselves.
setenv_mac-clang.sh and setenv_mac-gcc.sh are used to initialize the corresponding environment.

There might be initial bugs, so keep reporting issues.

 -Marius


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OpenSCAD mailing list
[hidden email]
http://rocklinux.net/mailman/listinfo/openscad
http://openscad.org - https://flattr.com/thing/121566



--
Respectfully,
R. Daniel Borkan
727 S. Coronado St. 201
Los Angeles, CA 90057
H: (213) 739-1863
C: (213) 271-6721

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Re: Mac build -> clang

kintel
Administrator

On 2013-06-20, at 24:54 , r.d. terramir wrote:

> anyways one question how much do the newer builds rely on openCL is it worth it getting a dedicated graphics card vs the hd4k intel graphics (for openscad that is running a 3570k) .

Nothing has really changed. The only reason (so far) for getting a better GPU is to get around Intel driver bugs - there aren't really much performance gain in terms of OpenSCAD for the time being.

 -Marius

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Re: Mac build -> clang

terramir
on the subject of gpu's anyway to create a version that relies on the very swanky graphics on a raspberry pi. and well possibly a version that can distribute, like in a little raspberry pi farm :p. I seen some peeps online that built a super computer out of pi's but I dun know how much there actually working on the gpu. I dunno I mean that gpu can handle blu-ray playback which is pretty rad for a machine that uses  > 3.5w.
terramir



On Wed, Jun 19, 2013 at 9:57 PM, Marius Kintel <[hidden email]> wrote:

On 2013-06-20, at 24:54 , r.d. terramir wrote:

> anyways one question how much do the newer builds rely on openCL is it worth it getting a dedicated graphics card vs the hd4k intel graphics (for openscad that is running a 3570k) .

Nothing has really changed. The only reason (so far) for getting a better GPU is to get around Intel driver bugs - there aren't really much performance gain in terms of OpenSCAD for the time being.

 -Marius

_______________________________________________
OpenSCAD mailing list
[hidden email]
http://rocklinux.net/mailman/listinfo/openscad
http://openscad.org - https://flattr.com/thing/121566



--
Respectfully,
R. Daniel Borkan
727 S. Coronado St. 201
Los Angeles, CA 90057
H: (213) 739-1863
C: (213) 271-6721

_______________________________________________
OpenSCAD mailing list
[hidden email]
http://rocklinux.net/mailman/listinfo/openscad
http://openscad.org - https://flattr.com/thing/121566