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My job is to make a 3D object with a wall thickness defined based on 2D polygon. The problem is that the outer edge should coincide with the inner edge at a specific angle.
I can not assume anything about 2D polygon, I have given 2D polygon, the resulting thickness of the walls and where a slope begins.
Can someone help me get a slope?
For example, what I should generate based on pineapple 2D.
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