This smells like an initialization bug, sometimes the
uninitialized state works, sometimes it doesn't, usually depends
on some raw memory coming up zero or not zero. Happy hunting!
On 1/14/21 4:56 AM, nop head wrote:
In fact I can't recreate the bug even if I start
OpenSCAD again I get all the objects drawn, so it was a one off
bug it seems.
Turning off the vbo features gets the missing
objects back but turning them on again still draws
everything, so not sure what is going on.
When I preview all of my library it still
draws at a good framerate but a lot of it is missing.
It should look like this:
I don't see any pattern in what is missing and the
normalised tree size is the same 8823 elements. There are a lot more cached CGAL polyhedra. I think this version is based on an old master and may have some bugs that have been fixed.
Or is there a limit to the number of elements it can draw with vbos?
This will merge to
master as soon as there's a bit of time to
spare. With that done, the changes will automatically
show up
max. 2 days later in the snapshot builds on the
official
download page.
MacOS build times are limited on most of the free CI
platforms
so we can't just build every change unfortunately.
Github seems to have quite generous usage limits even
for MacOS,
so there's a chance we can extend the automatic builds
there.
With Travis pretty much going down soon for Open
Source usage
we'll have to see how that impacts other platforms as
people
migrate their projects.
ciao,
Torsten.
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