I created the script called text.scad and it works great! Text.scad
I can call it from the commandline using: openscad.com" -o Wim.stl -D
"phase=3" -D "Text=\"Wim ten Brink\"" "text.scad"
And depending on the phase it will generate an stl file with the text in a
reasonable round way (or flat, if phase==5) and I can use this to do a lot
of automated text generation. Which I want to have.
Yes, it can be improved but for now it works...
But my problem is that I have dozens of short texts and I want each text in
all 5 styles and with a basic white JPG file as texture. (Basically just
simple planar mapping of a white square.) And ideally I want them as .obj
files, not .stl files...
So I need to further automate my build process and give them a texture, at
least. Now, I can apply simple textures using some tools, but how do I
automate it as best as possible? Can I tell OpenSCAD to include the UV
texture mapping and related texture in some easy way?